Move the boat around the water by changing the magnitude and direction of the boat’s speed (blue vector) or the magnitude and direction of the water current (red vector). Try to land the boat on the island — but be … Continue reading

Explore the properties of spheres and practice identifying spheres, cubes, cylinders and other 3-dimensional objects. Produced by Eight Educational Outreach/Arizona State University/Asset/MathActive.

Try this online activity to discover the types of tessellations you can make with polygons. (A tessellation is a repeating pattern of polygons that covers a plane with no gaps or overlaps.) Produced by NCTM/Illuminations.

This field trip integrates mathematical experiences and high adventure into a fun learning experience for middle school math students. In James Bond fashion, students use their problem-solving acumen to foil the plans of the evil Dr. Wick in animated missions … Continue reading

Choose from different instrumental samples and electronic drum tracks to create a new track and figure out the correct tempo in beats per minute. Produced by WNET/Get the Math.

This interactive pan balance allows numeric or algebraic expressions to be entered and compared. You can “weigh” the expressions you want to compare by entering them on either side of the balance. Using this interactive tool, you can practice arithmetic … Continue reading

Duplicate Archimedes’ geometrical approach to estimating pi by determining the difference in perimeters of polygons inscribed within and circumscribed outside a circle. Add sides to the polygons to decrease the difference and approximate pi. Produced by WGBH/Nova.

Guide a turtle to a pond using computer commands. Produced by NCTM/Illuminations.  

Build it; learn it! Become a junior architect and build two virtual environments using geometry and measurement skills. Math by Design encourages problem solving and critical thinking, while helping to build mathematical skills for students taking algebra I and II. … Continue reading

Test your skills with coordinate graphing and linear equations to safely direct a submarine to its destination without hitting any obstacles. Produced by WNET/Get the Math.  

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